Growlanser Accessories List Alan Kwan 28 April 2000 I am translating the accessories list in particular because the primary effects of many accessories are not represented by the stats modifiers. This document can be distributed freely, but said distribution should be provided free of charge. After the name of each accessory, the buying price is listed, followed by a list of characters who can equip it (denoted by the leading alphabet in each character's name). The next row describes its effects. If the price is in parenthesis, it means that the item cannot be bought at any shop in town. The selling price is 75% of the buying price. Note: A character's max HP depends on his STR, and his max MP depends on his INT. So equipment which modifies STR or INT will modify HP and MP also. Bandana 10G PWAXEJ DF+1 Leather Boots 130G all DF+5 Talisman 170G all DF+3, magic pow +5% Armband of Protection 680G all DF+10 Arsuiorb 1250G PWX DF+8, improves chance of stealing and looting Amulet 1750G all DF+9, elemental magic defense Purify Ribbon (2300G) RMK DF+5, immune to bad status Salet 3100G PWXEJ DF+21 Front Cap 3200G PWAKE DF+12, longer range for ranged weapons, evade ranged attacks Stardust Orb 4000G RMAK DF+6, increase MP Feather Boots 4200G all DF+15 MV+50 Mirror Pierce 5200G PRMKJ DF+7 INT+10, non-elemental magic defense Crescent Pierce 6300G PRMKJ DF+4 INT+15, mental magic defense, magic pow +10% range C scope B ??? Rune 6500G all AT+10 DF+10, absorb corresponding element Laulin Ring (8400G) PWXEJ AT+20 STR+40 Claudia Hair-wear 9800G all except WX DF+24, all magic defense Liv Bunkle (15500G) all DF+38, regenerate Inbar Orb 16000G all DF+20, evasion 10%, neutralize hostile magic 15% Neutralize 24000G all DF+25, neutralize hostile magic 25% Wizal Boots (40000G) PWAXEJ DF+65 Pegasus Wing 44500G all DF+26, shorten attack/spell/item CT by 25% Interceptor 46800G PWXEJ AT+15 DF+42, assist counterattack Elder Symbol 49000G RA DF+22, sometimes repeat spell Hell Brindi (51500G) all DF+30, evasion 25% Angel Ring (53000G) all DF+12, total magic defense Silver Tiara (56000G) RMK DF+34 INT+20, magic pow+15% range A, immune to bad status Penance Hair-wear (60000G) all AT-100 DF-100 INT-100 STR-100 MV-20, EXP gain x1.5 Light Veil (65000G) RMK DF+36, immune Holy, neutralize hostile magic 20%, magic pow +20%, spell CT-4, MP expenditure 3/4 Crown (65000G) PEJ DF+45 HP+50% MP+50%, regenerate, MP recovery, magic damage -10% Note on magic modifiers: magic pow = extra damage for attack spells range = area effect spells reach farther scope = area effect spells cover larger area spell CT = "charge time" (casting time) All modifiers are cumulative with those from other equipment (such as a staff) and skills, except that "shorten spell CT by 25%" effects cannot reduce spell CT below 25. (Attack and item CT can be reduced below 25, and "spell CT-?" effects can reduce spell CT below 25.) Thunder: the length is affected by the range modifier, and the width is affected by the scope modifier. Holy Light: the range is affected by the range modifier, the length of the arms of the cross is affected by the scope modifier, and the width of the arms of the cross is constant. Regenerate and MP recovery: regenerate or MP recovery effects are not cumulative: you don't regenerate more than 5% HP or recover more than 2% MP by combining more than one of each type of effect.