A very heavy metal door. To open it, you have to keep
pushing against it for some duration of time without
interruption. They appear in large groups in some areas;
you'll need Bunta to open them all efficiently, unless you
have the broom.
To open, you need to touch the ON switch. The first time
you touch each ON switch, 30 seconds are added to the timer.
Most ON gates are one way only, but some have a ON switch on
both sides. Don't forget to touch both switches to gain more
time!
These are basically moving platforms. They can kill you if
you get squeezed between a moving box and a wall or container.
They can be stopped with a Stop icon, or by hitting Zara.
Touching means death (unless you're riding a broom).
They often appear in rows.
These look like fires, but vanish with no effect if you touch them. One safe way to find out which fires are false is to ride the broom.
This looks like an empty space, but a short time after you enter the space, a fire suddenly appears there. This can kill you. Be careful!
When you touch a light switch, the scene will get a blackout
for a while. During this time, the fires are out and won't kill
you (nor can you see them).
You can't see walls and containers (and heavy doors and
ON gates) either, but you'll be able to see enemies,
items, and other terrain features.
You can't see Satan; this can often be inconvenient.
A Stop icon, or the broom, overrides and negates the effect of the light switch.
A fake floor looks like a normal floor, but if you stand squarely on this 2-space feature, it will disappear and you will fall through. You can also knock out a fake floor by jumping from below and hitting it squarely with your head. The hammer has no effect on fake floors.
A fake floor won't collapse if you don't stand squarely on it. You can even stand between 2 consecutive sections of fake floors without causing either one to collapse (in scene 8, Satan's room).
They look like empty space, but when you try to pass through, a wall appears. They are the same as walls in every respect except in appearance before you touch them. (They block enemies even when invisible.)
These are actually containers; see the Items page.
Its inner surfaces are painted with special sticky liquid.
If you try to walk through it, you'll be slowed down and
you can't jump. You can avoid being affected by hovering
past it above.
This allows you to change Espers.