Zung Jung Mahjong Scoring System (v3.3)

中庸麻雀計分法 (v3.3)

(English version)

Alan Kwan

The Patterns in Zung Jung

There are a total of 44 patterns in 10 categories.

1.0 Trivial patterns

1.1 All Sequences (平和) : 5
The hand contains 4 sequences; no triplets/kong.
(There are no other restrictions as to the eyes pair, single call, or concealed hand.)

1.2 Concealed Hand (門前清) : 5
A regular hand which is concealed, without melding any exposed sets before winning. Winning on discard is okay. Concealed kong are okay.

1.3 No Terminals (斷么九) : 5
The hand consists entirely of middle number tiles (2 to 8); no terminals or honors.

2.0 One-Suit patterns

2.1.1 Mixed One-Suit (混一色) : 40
The hand consists entirely of number tiles in one suit, plus honor tiles.
2.1.2 Pure One-Suit (清一色) : 80
The hand consists entirely of number tiles in one suit.

2.2 Nine Gates (九蓮寶燈) : 480
A 9-way call hand, with "1112345678999" in one suit in your hand, and winning on any one tile in the same suit.

3.0 Honor Tiles

3.1 Value Honor (番牌) : 10 per set
A triplet/kong of Seat Wind (your own Wind) or Dragons.
Note: in Zung Jung the Prevailing Wind is not recognized.

3.2.1 Small Three Dragons (小三元) : 40
Two triplet/kong of Dragons, plus a pair of Dragons as the eyes.
Example: 白 白 白中 中 中發 發(eyes)
(This hand always includes two Dragon triplets, so it scores at least 40+10+10=60 points.)
3.2.2 Big Three Dragons (大三元) : 130
Three triplet/kong of Dragons.
白 白 白發 發 發中 中 中
(This hand always includes three Dragon triplets, so it scores at least 130+10+10+10=160 points.)

3.3.1 Small Three Winds (小三風) : 30
Two triplet/kong of Winds, plus a pair of Winds as the eyes.
Example: 西 西 西北 北 北東 東(eyes)
3.3.2 Big Three Winds (大三風) : 120
Three triplet/kong of Winds.
Example: 東 東 東南 南 南北 北 北
3.3.3 Small Four Winds (小四喜) : 320
Three triplet/kong of Winds, plus a pair of Winds as the eyes.
Example: 東 東 東西 西 西北 北 北南 南(eyes)
3.3.4 Big Four Winds (大四喜) : 400
Four triplet/kong of Winds.
東 東 東南 南 南西 西 西北 北 北

3.4 All Honors (字一色) : 320
The hand consists entirely of honor tiles.

4.0 Triplets and Kong

4.1 All Triplets (對對和) : 30
The hand contains 4 set of triplets/kong; no sequences.

4.2.1 Two Concealed Triplets (二暗刻) : 5
The hand contains two concealed triplets/concealed kong.
4.2.2 Three Concealed Triplets (三暗刻) : 30
The hand contains three concealed triplets/concealed kong.
4.2.3 Four Concealed Triplets (四暗刻) : 125
The hand contains four concealed triplets/concealed kong.

4.3.1 One Kong (一槓) : 5
The hand contains one kong. (Irrespective of whether it is exposed or concealed; same below.)
4.3.2 Two Kong (二槓) : 20
The hand contains two kong.
4.3.3 Three Kong (三槓) : 120
The hand contains three kong.
4.3.4 Four Kong (四槓) : 480
The hand contains four kong.

5.0 Identical Sets

Identical sets are sets in the same suit in the same numbers. Obviously, only sequences can be identical.

5.1.1 Two Identical Sequences (一般高) : 10
Two sequences in the same suit in the same numbers.
Example: 3筒 4筒 5筒3筒 4筒 5筒
5.1.2 Two Identical Sequences Twice (兩般高) : 60
The hand contains two groups of "Two Identical Sequences".
Example: 3筒 4筒 5筒3筒 4筒 5筒7萬 8萬 9萬7萬 8萬 9萬
5.1.3 Three Identical Sequences (一色三同順) : 120
Three sequences in the same suit in the same numbers.
Example: 3筒 4筒 5筒3筒 4筒 5筒3筒 4筒 5筒
5.1.4 Four Identical Sequences (一色四同順) : 480
Four sequences in the same suit in the same numbers.
Example: 3筒 4筒 5筒3筒 4筒 5筒3筒 4筒 5筒3筒 4筒 5筒

6.0 Similar Sets

Similar Sets are sets in the same numbers across 3 different suits.
In Zung Jung, all 3 suits must be present; 2-suit patterns are not recognized.

6.1 Three Similar Sequences (三色同順) : 35
Three sequences in the same numbers across three different suits.
Example: 3筒 4筒 5筒3索 4索 5索3萬 4萬 5萬

6.2.1 Small Three Similar Triplets (三色小同刻) : 30
Two triplets/kong in the same number in two different suits, and the eye pair in the same number in the third suit.
Example: 4筒 4筒 4筒4萬 4萬 4萬4索 4索(eye)
6.2.2 Three Similar Triplets (三色同刻) : 120
Three triplets/kong in the same number across three different suits.
Example: 4筒 4筒 4筒4萬 4萬 4萬4索 4索 4索

7.0 Consecutive Sets

Consecutive sets are sets in the same suit in consecutive numbers. The patterns here require three or more such sets.

7.1 Nine-Tile Straight (一氣通貫) : 40
A "123" sequence, a "456" sequence, and a "789" sequence, all in the same suit.
(The hand must contain exactly the three sequences listed above.)
Example: 1萬 2萬 3萬4萬 5萬 6萬7萬 8萬 9萬

7.2.1 Three Consecutive Triplets (三連刻) : 100
Three triplets/kong in consecutive numbers in the same suit.
Example: 4萬 4萬 4萬5萬 5萬 5萬6萬 6萬 6萬
7.2.2 Four Consecutive Triplets (四連刻) : 200
Four triplets/kong in consecutive numbers in the same suit.
Example: 4萬 4萬 4萬5萬 5萬 5萬6萬 6萬 6萬7萬 7萬 7萬

8.0 Terminals

Terminals are the 1 and 9 number tiles.
The Greater patterns consist of terminal tiles only, while the Lesser patterns include also "123" and "789" sequences.

8.1.1 Mixed Lesser Terminals (混全帶么) : 40
Every of the 4 sets in the hand, as well as the pair of eyes, includes a terminal tile or an honor tile.
Example: 1索 1索 1索1萬 2萬 3萬7筒 8筒 9筒中 中 中9萬 9萬
8.1.2 Pure Lesser Terminals (純全帶么) : 50
Every of the 4 sets in the hand, as well as the pair of eyes, includes a terminal number tile.
Example: 1索 2索 3索1萬 1萬 1萬7萬 8萬 9萬9筒 9筒 9筒1索 1索
8.1.3 Mixed Greater Terminals (混么九) : 100
An "All Triplets" or "Seven Pairs" hand which consists entirely of terminal tiles and honor tiles. (Not applicable to a "Thirteen Terminals" hand.)
Example: 9索 9索 9索1萬 1萬 1萬西 西 西發 發 發1筒 1筒
8.1.4 Pure Greater Terminals (清么九) : 400
The hand consists entirely of terminal number tiles.
Example: 1索 1索 1索9萬 9萬 9萬1筒 1筒 1筒9筒 9筒 9筒9索 9索

9.0 Incidental bonuses

Lucky bonuses for winning on rare opportunities.

9.1.1 Final Draw (海底撈月) : 10
Self-draw win on the "seabed" tile (the last tile in the wall, excluding the king's tiles).
9.1.2 Final Discard (河底撈魚) : 10
Winning on a discarded "riverbed" tile (the last discard by the player who has drawn the seabed tile).

9.2 Win on Kong (嶺上開花) : 10
Self-draw win on a "supplement" tile (after declaring a kong).
(If the supplement tile is also the seabed tile, both patterns can be counted.)

9.3 Robbing a Kong (搶槓) : 10
Winning by robbing a kong (when another player makes a "small exposed kong").

9.4.1 Blessing of Heaven (天和) : 155
East winning with his initial 14-tile hand.
(Does not count if East has made a concealed kong.)
9.4.2 Blessing of Earth (地和) : 155
A non-East player calling with his initial 13-tile hand, and winning on East's very first discard.
Does not count if East has made a concealed kong.

10.0 Irregular Hands

Irregular Hands are hands that do not consist of 4 sets and a pair. Irregular hands do not count for "Concealed Hand".

10.1 Thirteen Terminals (十三么九) : 160
Among the 13 types of terminals and honors, the hand contains one pair of one type, and one tile each of the other 12 types.

10.2 Seven Pairs (七對子) : 30
The hand consists of seven pairs.
Example: 2索 2索6萬 6萬1筒 1筒7筒 7筒白 白西 西北 北
Four identical tiles can count as two pairs as long as kong is not declared.
A Seven Pairs hand cannot count those patterns which specifically require triplets, kong, or sequences. But it can count other patterns which do not have such requirements.

-- End --


read the Basic Rules

back to home

Creative Commons License
Zung Jung Mahjong Scoring System (v3.3) by Alan Kwan is licensed under a Creative Commons Attribution-Non-Commercial-Share Alike 3.0 Hong Kong License.

© 1997, 2011 Alan KWAN Shiu Ho